Realize Exodus

We understand EVE primarily as a PvP game, where PvE's role is to provide a modicum of stability and certainty, to contrast with the apparent chaos of player-driven competition that could otherwise seem overwhelming to new players.
Our definition of PvP doesn't limit itself to stuff that goes ka-boomey in the dark, however, and we fully appreciate and partake in the industrial, economical, political and other less-obvious forms of competition that make EVE such a rich universe.

In our view, 0.0 and the player-conquerable side of New Eden are the 'end game' of EVE, the place where players get the most opportunities to make a difference in the grand scheme of things and write history, yet we certainly don't discount the critical importance of the Empire experience.
Both as training grounds for future nullsec dwellers, and as the heart of a different, and equally important PvP ecosystem, Empire is where new players and future alliances can sharpen their teeth, where business tycoons and war profiteers can quietly scheme, play markets and influence distant conflicts, and where those who found themselves on the losing end of a territorial contest can recover, heal, and prepare for revenge.

One of the oft-overlooked cornerstones of EVE (especially by PvPers) is industry, but not by us. We know ships must finish building before they can go boom in space, miners would have nobody to sell to, and traders would have no wares to peddle without industrialists. Industry and logistics are the glue that holds together roid-lickers, mission runners, killboard whores and fleet admirals, thus players who tackle those thankless, behind-the-scene roles in EVE should be heard and represented, for nothing much would ever happen without their efforts.

Because Morsus Mihi is a very diverse alliance, counting both new players and veterans, empire and nullsec industrialists and traders, fighters and newbie-lovers (oftentimes the same guys) from a variety of places around RealWorld™, we are eager to help in any way we can to make EVE a more exciting experience — from your first frigate launch in 1.0, to the moment you sit at the helm of your alliance flagship, watching over New Eden's map as your chessboard.

We want to see more players in 0.0, we want it to be worth your time to go out there and carve a name for yourself on the red side of the map, and we understand it all starts in Empire, together…

 

Let's make Exodus happen ! "